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- ==============================================================================
- The Net PC Games Top 100 Edition 5 - Week 5 - February 1, 1993
- ==============================================================================
- TW LW NW Title Developer/Publisher(s) ID
- ------------------------------------------------------------------------------
- 1 ( 1) 5 Civilization MicroProse [1002]
- 2 ( 2) 5 Ultima Underworld Origin/Mindscape [1009]
- 3 ( 3) 5 Wolfenstein 3D Id/Apogee [1013]
- 4 ( 4) 5 Ultima 7 (+ Forge of Virtue) Origin/Mindscape [1001]
- 5 ( 5) 5 Wing Commander 2 (+ Sp. Oper.) Origin/Mindscape [1007]
- 6 ( 6) 5 Links 386 Pro (+ courses) Access/US Gold [1006]
- 7 ( 10)^ 5 Wing Commander 1 (+ Secret M.) Origin/Mindscape [1026]
- 8 ( 8) 5 Ind. Jones: Fate of Atlantis LucasArts/US Gold [1003]
- 9 ( 7) 5 Monkey Island 2 LucasArts/US Gold [1014]
- 10 ( 9) 5 Falcon 3.0 (+ operations) Spectrum Holobyte/MicroProse [1005]
- 11 ( 22)* 4 Crusaders o.t. Dark Savant Sir-tech/US Gold [1104]
- 12 ( 11) 5 King's Quest 6 Sierra [1015]
- 13 ( 12) 5 A-train (+ constr. set) Maxis/Spectrum Holobyte/Ocean [1004]
- 14 ( 14) 5 Out of this World (Another W.) Delphine/Interplay/US Gold [1012]
- 15 ( 13) 5 Darklands MicroProse [1008]
- 16 ( 33)* 4 Star Control 2 Accolade [1116]
- 17 ( 15) 5 Aces of the Pacific (+ miss.) Dynamix/Sierra [1010]
- 18 ( 24)^ 5 Harpoon (+ disks) Three-Sixty/Electronic Arts [1058]
- 19 ( 18) 5 Star Trek: 25th Anniversary Electronic Arts/Interplay [1017]
- 20 ( 17) 5 Lost Files of Sherlock Holmes Electronic Arts [1016]
- 21 ( 19) 5 Gateway Legend/Accolade [1022]
- 22 ( 16) 5 Hardball 3 Accolade [1011]
- 23 ( 21) 5 Gods Renegade/Konami [1023]
- 24 ( 20) 5 Quest for Glory 3 Sierra [1018]
- 25 ( 37)* 4 Dune 2 Westwood/Virgin [1110]
- 26 ( 23) 5 Laura Bow 2 Sierra [1019]
- 27 ( 25) 5 Monkey Island 1 LucasArts/US Gold [1027]
- 28 ( 44)* 3 Railroad Tycoon MicroProse [1121]
- 29 ( 27) 5 Dungeon Master Psygnosis [1024]
- 30 ( 26) 5 Legend of Kyrandia Westwood/Virgin [1025]
- 31 ( 61)* 2 Ultima Underworld 2 Origin/Electronic Arts [1127]
- 32 ( 36)^ 5 Eye of the Beholder 2 SSI/US Gold [1067]
- 33 ( 47)* 4 Comanche: Maximum Overkill Novalogic [1101]
- 34 ( 30) 5 Darkseed Cyberdreams/Mirage/Merit [1032]
- 35 ( 29) 5 Push-over Ocean [1030]
- 36 ( 51)^ 3 World Circuit/F1 Grand Prix MicroProse [1123]
- 37 ( 31) 5 Crisis in the Kremlin Electr. Arts/Spectrum Holobyte [1021]
- 38 ( 28) 5 B-17 Flying Fortress MicroProse [1020]
- 39 ( 34) 5 Chessmaster 3000 (+ windows) Mindscape [1029]
- 40 ( 32) 5 Gobliiins Coktel V./Digital I./Sierra [1034]
- 41 ( 35) 5 Powermonger Electronic Arts [1036]
- 42 ( 43)^ 5 Red Baron (+ missions) Dynamix/Sierra [1070]
- 43 ( 39) 5 Police Quest 3 Sierra [1039]
- 44 ( 52)^ 5 SimCity Maxis/Ocean [1079]
- 45 ( 40) 5 Secret Weapons o.t. Luftwaffe LucasArts/US Gold [1035]
- 46 ( 41) 5 PGA Tour Golf Electronic Arts [1038]
- 47 ( 45) 5 Leisure Suit Larry 5 Sierra [1042]
- 48 ( 46) 5 Leather Goddesses of Phobos 2 Infocom/Activision [1045]
- 49 ( 38) 5 F-117A Stealth Fighter MicroProse [1028]
- 50 ( 48) 5 Gunship 2000 (+ missions) MicroProse [1047]
- 51 ( 66)^ 3 Conquered Kingdoms QQP [1122]
- 52 ( 42) 5 Martian Memorandum SSI/US Gold [1031]
- 53 ( 74)^ 2 The Incredible Machine Dynamix/Sierra [1128]
- 54 ( 59)^ 5 Eye of the Beholder 1 SSI/US Gold [1093]
- 55 ( 56)^ 5 King's Quest 5 Sierra [1061]
- 56 ( 49) 5 Space Quest 4 Sierra [1041]
- 57 ( 57) 5 Siege Mindcraft/Electronic Arts [1063]
- 58 ( 60)^ 5 Dune Cryo/Virgin [1075]
- 59 ( 63)^ 4 Alone in the Dark Infogrames [1105]
- 60 ( 53) 5 Lure of the Temptress Revolution/Virgin [1046]
- 61 ( 64)^ 4 F-15 Strike Eagle 3 MicroProse [1103]
- 62 ( 54) 5 Dark Queen of Krynn SSI/US Gold [1050]
- 63 ( 55) 5 Sherlock Holmes Cons. Detect. ICOM/Mindscape [1037]
- 64 ( 88)^ 2 VGA Planets Tim Wisseman [1131]
- 65 ( 50) 5 Prophecy of the Shadow SSI/US Gold [1033]
- 66 ( 69)^ 5 Conquest of the Longbow Sierra [1055]
- 67 ( 84)^ 2 Commander Keen 4, 5, 6 Id/Apogee [1129]
- 68 ( 72)^ 3 V for Victory Three-sixty/Electronic Arts [1114]
- 69 ( 70)^ 5 Lemmings (+ More Lemmings) Psygnosis [1095]
- 70 ( 65) 5 Global Conquest MicroProse [1068]
- 71 ( 62) 5 Lord of the Rings 2 Interplay/Electr. Arts [1044]
- 72 ( 97)^ 2 The Humans US Gold [1112]
- 73 ( 81)^ 3 Might & Magic: Clouds of Xeen New World/US Gold [1102]
- 74 ( 58) 5 Nova 9 Dynamix/Sierra [1051]
- 75 ( 76)^ 5 Perfect General (+ scenario's) QQP/Ubi [1098]
- 76 ( 71) 5 Battle Isle Ubi [1057]
- 77 ( 86)^ 3 Gobliins 2 Coktel V./Digital I./Sierra [1107]
- 78 ( 82)^ 3 Spellcasting 301 Legend/Accolade [1108]
- 79 ( 78) 5 Willy Beamish Dynamix/Sierra [1064]
- 80 ( 95)^ 2 The Lost Admiral QQP [1126]
- 81 ( 67) 5 Heimdall Core Design/Virgin [1043]
- 82 ( 89)^ 2 The Summoning SSI/US Gold [1117]
- 83 ( 77) 5 Eternam Infogrames [1066]
- 84 ( 79) 5 Grand Prix Unlimited Accolade [1056]
- 85 ( 68) 5 Jack Nicklaus Golf Accolade [1040]
- 86 ( 73) 5 Heart of China Dynamix/Sierra [1048]
- 87 ( -)^ 1 Battles of Destiny QQP [1132]
- 88 ( 90)^ 5 Air Bucks Impressions [1082]
- 89 ( -)^ 1 Spear of Destiny Id [1124]
- 90 ( 75) 5 Mantis X5700 Experim. Fighter Paragon/MicroProse [1049]
- 91 ( 93)^ 5 SimAnt Maxis/Ocean [1080]
- 92 ( -)^ 1 Stunt Island Infogrames/Disney [1130]
- 93 ( -)^ 1 Front Page Sports: Football Dynamix/Sierra [1133]
- 94 ( 94) 5 SimEarth (+ windows) Maxis/Ocean [1091]
- 95 ( 91) 5 Loom LucasArts/US Gold [1074]
- 96 ( 80) 5 Hook Ocean [1052]
- 97 ( -)^ 1 Car and Driver Electronic Arts [1137]
- 98 ( 99)^ 2 Curse of Enchantia Core Design [1111]
- 99 ( 83) 5 Jimmy White's Whirlw. Snooker Virgin [1053]
- 100 ( -)^ 1 Terminator 2029 Bethesda [1113]
-
- ==============================================================================
- The Net PC Games Tip 20 Edition 5 - Week 5 - February 1, 1993
- ==============================================================================
- TW LW NW Title Developer/Publisher(s) ID
- ------------------------------------------------------------------------------
- 1 ( 4) 5 Rex Nebular MicroProse [1115]
- 2 ( 13) 2 Warlords SSG [1135]
- 3 ( 8) 5 Amazon Access/US Gold [1120]
- 4 ( 14) 2 Conflict: Korea SSI [1136]
- 5 ( 10) 5 A.T.A.C. MicroProse [1119]
- 6 ( 18) 2 Pirates MicroProse [1140]
- 7 ( 12) 3 Quest for Glory 1 Sierra [1134]
- 8 ( 16) 2 SimLife Maxis/Mindscape [1138]
- 9 ( 17) 2 Jill of the Jungle Epic [1139]
- 10 ( 20) 2 Empire: Wargame of the Century Interstel [1142]
- 11 ( 19) 2 Catacombs Abyss Softdisk [1141]
- 12 ( -) 1 Covert Action MicroProse [1143]
- 13 ( -) 1 Carrier Strike SSI [1144]
- 14 ( -) 1 Task Force 1942 MicroProse [1145]
- 15 ( -) 1 Harrier Jump Jet MicroProse [1146]
- 16 ( -) 1 Caesar Impressions [1147]
- 17 ( -) 1 The Ancient Art of War at Sea MicroProse [1148]
- 18 ( -) 1 Populous 2 (+ disk) Bullfrog/Electronic Arts [1149]
- 19 ( -) 1 Waxworks Accolade [1150]
- 20 ( -) 1 Eric the Unready Legend/Accolade [1151]
-
- As promised, I will tell you a little about all the work that is done
- every week to get this Top 100 compiled and posted to the net.
-
- During the week, the messages that I receive by e-mail, and that
- contain votes, are stored in one file. Most votes come in on Monday
- and Tuesday, right after the new chart is published. I get a second
- smaller wave on Thursday, after the repost of the chart. This all
- happens on a Unix system on the Delft University of Technology. On
- Friday I post the deadline-message to the newsgroups. The big file
- with all the votes is then transported to my MsDos computer (by
- diskette or by modem).
-
- After this, I take a look at the messages that were posted to the
- newsgroups in the last 7 days. This results in extra points for all
- the games that were discussed. (The way this is done and how many
- points the games get, is kept secret to avoid manipulation by the
- readers.) Going through the messages of the newsgroups to collect
- points is quite a lot of work. However, writing a program that could
- do this for me would be very hard. It should take into account all the
- different ways the titles of the games can be written, including
- several abbreviations. Programming this part of the work will require
- some serious thought.
-
- On the MsDos computer the file with votes is scanned by a program.
- This works great. The program first checks for ID's between brackets
- and then checks if the title in the database is recognized in the
- string containing the vote. If this is not the case, one may have
- entered a wrong ID or altered the title slightly. The program will
- then ask me what to do with this line. It also needs feedback on the
- lines that contain no ID but do have some text in it. These lines may
- contain new games that are not in the chart yet, or there's just some
- garbage in it, like disclaimers and compliments :). One may also have
- omitted the ID for a game that does appear in the chart. All possible
- cases are handled perfectly.
-
- Points are stored in the database four times, for the current week and
- the next three weeks. When points are stored for a person, it is
- checked if that person already had points outstanding for this week
- and/or the next weeks. These are deleted. This systems implies that
- the program needs to store e-mail addresses, that are treated as
- unique persons. A little problem was engaged when the program got
- addresses that were much longer than the storage space allowed. This
- has been fixed.
-
- When points are given to games that are not in the chart yet, they are
- stored in a seperate text file, containing edition number, person,
- points and game. This file can be used in the next weeks, so that
- these games are also accounted for four times. This is done after
- scanning the file with votes. It is checked which of these new games
- have made it into the chart yet, and which of them have already been
- used four times, so that their points can be discarded. The program
- also discards these points when the person who gave them has already
- sent new votes.
-
- This concludes the part of collecting the points. After this the
- program generates files with e-mail commands for all who have sent new
- votes. They will get the new chart mailed to them. Seperate files are
- generated for those whose votes have been used for the fourth time.
- They are asked to send new votes. Also, the e-mail addresses are
- sorted and compaired. Some people, like me, can send messages with
- slightly varying e-mail addresses. The program would handle these as
- coming from different people. This check assures that these cases are
- detected.
-
- Finally the new Top 100 is compiled in just a few seconds. The program
- uses the points from the votes and the extra points from the newsgroup
- for this, in a 4 to 1 ratio. The program not only determines all
- positions in the new Top 100, but also those in the Tip 20 for the
- games that were already in there. Some games will have entered the
- Top 100 and have left space in the Tip 20 for new games to enter. The
- lucky ones that are allowed to enter the Tip 20 are determined from
- the new games that people have voted for and the ones that were
- discussed in the newsgroups. These games are then assigned new ID's.
- This part is done manually and should also be done by the program in
- the near future.
-
- Finally, after some integrity checks on the database and the chart, a
- nice looking text file is generated and an editorial is written and
- appended. A Dos-version and a Unix-version of the new list are sent to
- the university, together with the files containing the e-mail
- commands. The new chart is published on Monday in the newsgroups. This
- allowes me to choose from three days (Friday to Sunday) on which to do
- the compilation process, or I can just spread the activities over the
- entire weekend.
-
- The chart is not only published in the newsgroups, but also uploaded
- to risc.ua.edu, where all the editions are zipped together for the
- fanatics. The mail commands are then activated and I am already
- storing the votes that came in during the weekend for the next edition
- in a new file. During the week, magazines are studied for collecting
- titles, subtitles and publishers. And as always, the program keeps
- being enhanced to do more and more of the work.
-
- You may have noticed that sometimes I speak of us instead of me. This
- is because I get some help of a good friend of mine. He participates
- in reading magazines, news and e-mail. Maybe I can get more people to
- help me in the future. If you have any ideas, mail me.
-
- Next week: some statistics concerning votes and voters.
-
- ==============================================================================
- | The Net PC Games Top 100 is compiled using votes sent by many people from |
- | all over the world. The latest chart is published every Monday on Usenet |
- | in the comp.sys.ibm.pc.games newsgroup. A collection of all editions can |
- | be found on the risc.ua.edu ftp-site. Mail to appelo@dutiag.twi.tudelft |
- | and vote for your favourite games. More detailed information on how to |
- | vote can be found in the Top 100 document posted regularly. |
- |----------------------------------------------------------------------------|
- | TW : This Week | (c) 1992 all rights reserved Jojo Productions |
- | LW : Last Week | P.O. Box 3077 |
- | NW : Number of Weeks | With many thanks to the 2601 DB Delft |
- | - : New Entry | Delft University of Technology The Netherlands |
- | ^ : Climbing | for providing us with the Tel: +31 15 613510 |
- | * : Bullet | necessary facilities. appelo@dutiag.twi.tudelft |
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